Primal Carnage

I was apart of the early production of Lukewarm Media's first indie title 'Primal Carnage'.  My role mainly consisted of creating media content, digging deep into Unigine/UDK systems, and managing many artists.  My art assets were not used in the final game release.

Date:

2008-2011

Client:

Lukewarm Media

Role:

Media Production / 3d Artist / Technical Artist / Gameplay Development

URL:

PrimalCarnage.com